Yup, that's right folks, yet another guide about how to become a game tester. I know you're probably wondering what is going on in my thick skull for me to bring to you yet another one of these things, but before you start lighting torches and preparing pitchforks, let me tell you a bit about the guide we're going to go over today.
Written by someone that any dedicated gamer has probably gotten to know pretty well in recent months, www.BetaGamingTester.com is the newest in a long line of guides and websites that is supposed to help normal guys like you and me rise to the occasion and start testing professionally the big new games that hit the market every year. T Dub Sanders for those of you who don't know him is a popular and well respected writer of WoW guides – he knows a thing or two about gaming – and he's really outdone himself this time around with a guide that covers dozens of things that other game testing products skip over too easily.
So, what's missing from the other guys that T Dub does such a good job of covering. To start with, T Dub doesn't tell you that it's an easy job that you can do at home in your underwear and get rich off of. He tells you right up front that it's a normal job with normal hours (sometimes longer) and that you need to be well trained to do it.
But, he also shares with you all the ways that a game testing job is a good thing for your career including the route you can take to get a better job as a developer, artist, or programmer. He tells you what paths there are to a career in this field, how you can start training early and what your hiring managers will expect to see in you and your resume.
In the end, what T Dub does best is provide a complete outline of what a game testing career looks like. He doesn't just pretend that you're going to make it automatically because you read his book. And that makes him special and his guide much better than the other guides – the honesty and the truth in his path. This is information from someone who knows his games and who has been down that path before. It isn't a guide for those who aren't willing to work or for anyone that is going to cop out quickly. But if you're serious about being a tester, T Dub's guide will help get you there.
Monday, November 16, 2009
A Quick Review of T Dub's Newest: Beta Gaming Tester Guide
There are a lot of guides and websites on the Internet that promise a route to becoming a professional game tester of some kind or another. So for those with the dream and those who have tried any of them out before, T Dub Sanders' newest guide over at www.BetaGamingTester.com is nothing new. The guide doesn't even look new to those that have been trying this for a while. But, if you scratch the surface a bit and start looking at what this guide really offers, you'll find that it is one of the best on the market and incredibly adept at presenting a route that nearly anyone can follow if they are really serious about getting a job in this field.
To start with, the guide doesn't mince words. You're not going to be told over and over again how easy the process is. Not to be pessimistic, but this is a real career with a lot of competition and a great deal of envy from those that have been seeking out a route to get there for some time. So, when it comes to finding out how to actually become a game tester, you want a guide that is going to be realistic about what it expects of people. It should tell you that the process is easy and could be done by nearly anyone – it should showcase the actual steps and the path to really getting ahead.
That is where www.BetaGamingTester.com excels where so many others fail. After all, people may want to be helped, but they don't want to be patronized and this guide provides just that sense of calm that is truly needed to excel in the field. Anyone truly serious about making a run for a career that is full of opportunities to advance, should be reading this guide because it shows every possible path to getting the job along with the skills you'll need, all the things you'll need to deal with and the myths of the career that you are probably harboring right now.
To be honest, I wasn't sure that T Dub Sanders had it in him to write something about a career like game testing. After all, this is the WoW guy – the one that has been working on PvP and beginner's guides for the last few years. But, after reading his newest, I have to say that for anyone really serious about finding a job as a game tester, there isn't a better option out there right now. You need to read T Dub's guide.
To start with, the guide doesn't mince words. You're not going to be told over and over again how easy the process is. Not to be pessimistic, but this is a real career with a lot of competition and a great deal of envy from those that have been seeking out a route to get there for some time. So, when it comes to finding out how to actually become a game tester, you want a guide that is going to be realistic about what it expects of people. It should tell you that the process is easy and could be done by nearly anyone – it should showcase the actual steps and the path to really getting ahead.
That is where www.BetaGamingTester.com excels where so many others fail. After all, people may want to be helped, but they don't want to be patronized and this guide provides just that sense of calm that is truly needed to excel in the field. Anyone truly serious about making a run for a career that is full of opportunities to advance, should be reading this guide because it shows every possible path to getting the job along with the skills you'll need, all the things you'll need to deal with and the myths of the career that you are probably harboring right now.
To be honest, I wasn't sure that T Dub Sanders had it in him to write something about a career like game testing. After all, this is the WoW guy – the one that has been working on PvP and beginner's guides for the last few years. But, after reading his newest, I have to say that for anyone really serious about finding a job as a game tester, there isn't a better option out there right now. You need to read T Dub's guide.
The Ultimate Game Testing Guide Unleashed
There are a lot of reasons why someone might want to check out a guide like T Dub Sanders' newest over at www.BetaGamingTesters.com. One might be interested in the underside of the game testing field. Others might just want to know what they can gain from a guide that is written to help people understand their role in the gaming industry. Others still are just pining for that ultimate career working alongside game developers and designers.
Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.
That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.
By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.
For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.
Whatever the reason, T Dub Sanders has put together one of the biggest and best game testing guides on the market – one that shows the underpinnings of the career in their raw, real format. There are no false promises of automatic testing or sitting at home and playing the newest games for hundreds of dollars a day.
That stuff is all pretty much a pipe dream and most people know it – yet many guide writers try to tell everyone that they can become the biggest and best new game testers in a field that doesn't really exist every day and too many fall for it. On the other hand, what T Dub has put together is a much more realistic, much more comprehensive look at what game testing is really about – the hard work and dedication that goes into becoming someone in charge of all that code each day.
By showing what it really takes to be a game tester, T Dub opens up an actual, realistic path to getting into the industry. He showcases skills needed to get started as a tester, the classes or college majors that people better be willing to invest in if they want to be a professional in this field and much more to help them figure out not only if the career path is right for them but if they are going to be cut out for it. That means a great deal for someone who may or may not know exactly what a game tester does and how it operates.
For anyone that is thinking about taking the path toward becoming a game tester, one of the first things that needs to be done is to learn more about what the career entails. Those people should pick up T Dub's newest guide and get a real insider's look at the job and how it really works. If you're serious about doing what T Dub shows you, you'll be on the fast track toward game testing in no time flat.
Thursday, November 5, 2009
Why become a video game tester?
Why wouldnt you want to become a video game tester, i mean what could be more fun than getting paid to play video games for 8-12 hours a day. Playing video games and getting paid is a dream job come true. There are many different opportunities for people like you to become a video game tester, its really not that hard just follow the 3 simple steps.
Step 1: Review the easy to understand information & instructions that we provide you with
Step 2: Put what you discover into action
Step 3: Sit back, relax, play and test video games all day and get paid for it!
Sign up: www.VideoGamesQa.com
Compensation
Despite the job's difficulty, game testing doesn't pay a great deal and is usually paid hourly (around USD$10 – $12 an hour). Testing management is usually more lucrative, but this type of job usually requires years of experience and some type of college degree. For this reason, as mentioned earlier, most game testing jobs are taken as "foot in the door" positions, used as a stepping stone for more lucrative lines of work in game development. An annual survey found that testers earn an average of $39,063 annually. Testers with less than three years experience earn an average of $25,142 while testers with over six years experience earn $43,056. Testing leads with over six years experience earn on an average of $70,658 a year.
Some employers offer bonuses for the number of bugs a tester finds. While this approach may seem initially reasonable, it often leads to testers reporting game features they personally don't care for as bugs, or reporting features as bugs simply for the extra money.
Some employers offer bonuses for the number of bugs a tester finds. While this approach may seem initially reasonable, it often leads to testers reporting game features they personally don't care for as bugs, or reporting features as bugs simply for the extra money.
Video Game Tester
Testers: more formally called "Analysts", these are the rank-and-file workers of varying commitment and skill who are expected to test whatever game they are assigned to. Testers may be assigned to a single game during its entire production, or they may be shuffled around or temporarily brought onto other projects as demanded by the department's schedule and specific needs. They report directly to the lead or assistant lead for any game-related issues, but still go to their supervisors for more general issues concerning employment. Regular testers usually have minimal database permissions, with the ability to add bug reports that must be approved by a lead.
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